﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace VideoSpliter.CustomControl
{
    /// <summary>
    /// Interaction logic for ProgressRing.xaml
    /// </summary>
    public partial class ProgressRing : UserControl
    {
        public ProgressRing()
        {
            InitializeComponent();
        }

        public static readonly DependencyProperty IsActiveProperty = DependencyProperty.Register(
            "IsActive", typeof(bool), typeof(ProgressRing), new PropertyMetadata(default(bool)));

        public bool IsActive
        {
            get { return (bool) GetValue(IsActiveProperty); }
            set { SetValue(IsActiveProperty, value); }
        }

    }
}
